10 Hours Ago Posted by Dave Smith, Developer Advocate for IoT Back in September, we worked with Hackster.io to encourage the developer community to build smart connected devices using Android Things and post their projects to the Developer Challenge for Android Things.
Yesterday Posted by Wojtek Kalicinski, Android Developer Advocate, Akshay Kannan, Product Manager for Android Authentication, and Felipe Leme, Software Engineer on Android Frameworks Starting in Oreo, Autofill makes it easy for users to provide credit cards, logins, addresses, and other information to apps.
4 Days Ago Posted by Xiaowen Xin, Android Security Team The new Google Pixel 2 ships with a dedicated hardware security module designed to be robust against physical attacks.
4 Days Ago Posted by Oscar Rodriguez, Developer Advocate The SafetyNet Attestation API helps you assess the security and compatibility of the Android environments in which your apps run.
8 Days Ago Posted by Marc Stogaitis and Tajinder Gadh, Software Engineers Driving is an essential part of our daily activities. So at Google we spend a lot of time thinking how we can make Android devices better and safer for our users.
10 Days Ago Posted by Kate Brennan and Mathilde Cohen Solal, Google Play and Daraiha Greene, CS in Media Google Play is committed to empowering new and existing voices in gaming.
11 Days Ago Posted by Lukas Bergstrom, Product Manager, Android Developer Frameworks Team Android runs on billions of devices, from high-end phones to airplane seatbacks. The Android OS manages resources aggressively to perform well on this huge range of devices, and sometimes that can make building robust apps complicated.
15 Days Ago Posted by James Lau, Product Manager (twitter.com/jmslau) Today is the beginning of KotlinConf. It's been almost 6 months since we announced Kotlin as a first-class language for Android at Google I/O.
17 Days Ago Posted by Ritesh Nayak M and Ronald Ho, Product Managers Today we're announcing Fast Pair, a hassle-free process to pair your Bluetooth devices on all supported Android devices running Google Play services 11.7+ with compatibility back to Marshmallow (Android 6.0).
18 Days Ago Posted by Frank van Diggelen, Software Engineer Last year in Android Nougat, we introduced APIs for retrieving Global Navigation Satellite System (GNSS) Raw measurements from Android devices.
23 Days Ago Posted by Dave Burke, VP of Engineering Today we're giving you an early look at Android 8.1. This update to Android Oreo includes a set of targeted enhancements including optimizations for Android Go (for devices with 1GB or less of memory) and a new Neural Networks API to accelerate on-device machine intelligence.
23 Days Ago Posted by Jamal Eason, Product Manager, Android Android Studio 3.0 is ready to download today. Announced at Google I/O 2017, Android Studio 3.0 is a large update focused on accelerating your app development on Android.
29 Days Ago Posted by Vineet Buch, Director of Product Management, Google Play Apps & Games Read this in العَرَبِيَّة, Deutsch, español (Latinoamérica), le français, Bahasa Indonesia, Italiano, 日本語, 한국어, português do Brasil, русский язы́к, ไทย, Türkçe, tiếng Việt, 中文 (简体) or 中文 (繁體).
29 Days Ago Posted by Adriana Puchianu, Developer Marketing Google Play Following last year's success, today we're announcing the second annual Google Play Indie Games Contest in Europe, expanding to more countries and bigger prizes.
32 Days Ago Editor's note: Cross-post from The Keyword. If you’re a developer interested in supporting a fundraising cause within your title or if you have a social impact app, let us know Posted by Maxim Mai, Partner Development Manager, Google Play We grow enough food to feed everyone on the planet.
35 Days Ago Posted by Steven Soneff, Identity Product Manager To build apps that make use of phone numbers, it's often crucial to verify that the user owns a number.
36 Days Ago Jichao Li, Software Engineer; Shobana Ravi, Software Engineer Since our public launch at Google I/O, we've been working hard to improve the developer experience of building instant apps.
38 Days Ago Posted by Nazmul Idris, Android Devices and Media Developer Advocate The Google Assistant is available across phones, speakers, Android TV and more. And it can help users get more done throughout their day—where they need to add something to a to-do list, turn on the lights, or play a song.
43 Days Ago Posted by Isai Damier, Software Engineer, Android DA Working with Multiple JobServices In its continuous effort to improve user experience, the Android platform has introduced strict limitations on background services starting in API level 26.
44 Days Ago Posted by Benjamin Baxter, Developer Programs Engineer How to integrate the Google Assistant in a TV app Earlier this year, we announced that the Google Assistant will be coming to Android TV and it has arrived.
45 Days Ago Posted by Kacey Fahey, Developer Marketing, Google Play Android Excellence recognizes some of the highest quality apps and games on Google Play. With a strong focus on great design, an engaging user experience, and strong app performance, this set of apps and games show the diversity of content on Google Play.
46 Days Ago Posted by Hoi Lam, Lead Developer Advocate, Android Wear LG Watch Sport Today, we are launching the beta of the next Android Wear update. As we mentioned at Google I/O, this will mainly be a technical upgrade to API 26 with enhancements to background limits and notification channels.
50 Days Ago Posted by Shawn Willden, Software Engineer Android's keystore has been available for many years, providing app developers with a way to use cryptographic keys for authentication and encryption.
52 Days Ago Posted by Kacey Fahey, Developer Marketing, Google Play At the Google Play Indie Games Festival over the weekend, we welcomed hundreds of attendees to try out and enjoy a diverse range of amazing games from the indie community.
59 Days Ago Posted by Neto Marin, Developer Advocate In June we announced the developer preview for a new Google Play Billing Library. Today, we are pleased to announce the official release of the Play Billing Library 1.0.