4 Days Ago Posted by Nate Fischer, Software Engineer Since 2007, Google Safe Browsing has been protecting users across the web from phishing and malware attacks. It protects over three billion devices from an increasing number of threats, now also including unwanted software across desktop and mobile platforms.
5 Days Ago Posted by Dave Smith, Developer Advocate for IoT Earlier this year at CES, we showcased consumer products powered by Android Things from partners like Lenovo, LG, JBL, iHome, and Sony.
8 Days Ago Posted by Erik Kline, Android software engineer, and Ben Schwartz, Jigsaw software engineer The first step of almost every connection on the internet is a DNS query.
10 Days Ago Originally posted by Jen Person on the Firebase Blog. In 2016, we unveiled Firebase Cloud Messaging (FCM) as the next evolution of Google Cloud Messaging (GCM).
11 Days Ago Posted by Chad Brubaker, Senior Software Engineer Android Security Android is committed to keeping users, their devices, and their data safe. One of the ways that we keep data safe is by protecting all data that enters or leaves an Android device with Transport Layer Security (TLS) in transit.
15 Days Ago Posted by Jeffrey van Gogh, Software Engineering Manager D8 now default dex compiler Faster, smarter app compilation is always a goal for the Android tools teams.
16 Days Ago Kacey Fahey, Developer Marketing, Google Play Congratulations to the latest apps and games featured in the Android Excellence program on Google Play. As a reminder, these collections are refreshed every three months and recognize apps and games that set the bar for high quality, great user experience, and strong technical performance.
24 Days Ago Posted by Hoi Lam, Lead Developer Advocate, Wear OS by Google Today we launched the Wear OS by Google developer preview and brought Android P platform features to wearables.
26 Days Ago Posted by Jamal Eason, Product Manager, Android We are excited to announce that Android Studio 3.1 is now available to download in the stable release channel.
32 Days Ago Posted by Marc Stogaitis, Tajinder Gadh, and Michael Cai, Android Activity Recognition Team Phones are our most personal devices we bring with us everywhere, but until now it's been hard for apps to adjust their experience to a user's continually changing environment and activity.
33 Days Ago Posted by Benjamin Frenkel, Product Manager, Google Play Instant We've been working hard to make Google Play the premier platform for game discovery and a place for you to grow your business.
37 Days Ago Originally posted by Dave Kleidermacher, Vice President of Security for Android, Play, ChromeOS, on the Google Security Blog Our team's goal is simple: secure more than two billion Android devices.
44 Days Ago Posted by Adam Vartanian, Software Engineer We hope you're enjoying the first developer preview of Android P. We wanted to specifically call out some backward-incompatible changes we plan to make to the cryptographic capabilities in Android P, which you can see in the developer preview.
45 Days Ago Posted by Dave Burke, VP of Engineering Last week at Mobile World Congress we saw that Android's ecosystem of developers, device makers, and silicon partners continues to bring amazing experiences to users worldwide.
46 Days Ago Posted by Dave Smith, Developer Advocate for IoT Today we're releasing Developer Preview 7 (DP7) of Android Things, Google's platform that enables Android developers to create Internet of Things (IoT) devices.
52 Days Ago Posted by David Brazdil, Software Engineer In Android, we're always looking for ways to improve the user and developer experience by making those experiences as stable as possible.
60 Days Ago By Shalom Gibly, Software Engineer, Google's Material Gallery Team Transitions in Material Design apps provide visual continuity. As the user navigates the app, views in the app change state.
66 Days Ago Posted by Neto Marin, Developer Advocate Promotions can be a valuable tool to increase user engagement or attract new users by offering content or features to a limited number of users free of charge.
67 Days Ago Posted by Adriana Puchianu, Developer Marketing Google Play We have just wrapped up the second edition of the Google Play Indie Games Contest in Europe! The iconic Saatchi Gallery in London welcomed 20 developers, from 12 countries, who showcased their games to the audience of gamers, industry experts, and journalists.
68 Days Ago Posted by Sean McQuillan (@objcode) and Prateek Tandon (@ptandon05) What happens to app usage and accessibility when people get new phones? The feedback we've had is that people want apps to work straight out of the box, just like on their old phones.
75 Days Ago Posted by Jake Wharton (@JakeWharton), Florina Muntenescu (@FMuntenescu) & James Lau (@jmslau) Today, we are announcing the preview of Android KTX - a set of extensions designed to make writing Kotlin code for Android more concise, idiomatic, and pleasant.
79 Days Ago Posted by Dave Smith, Developer Advocate for IoT Deeplocal is a Pittsburgh-based innovation studio that makes inventions as marketing to help the world's most loved brands tell their stories.
80 Days Ago Posted by Kacey Fahey, Developer Marketing, Google Play Based in Seattle, Big Fish Games was founded in 2002. Starting as a game studio, they quickly turned into a major publisher and distributor of casual games.
81 Days Ago Posted by Andrew Ahn, Product Manager, Google Play Apps bring devices to life -- letting you book a ride instantly, connect and share memories with friends, be alerted about current events, play games with someone across the globe, and get work done in the office or on the road.
85 Days Ago Posted by Kacey Fahey, Developer Marketing, Google Play We're hosting another Google Developer Day at this year's Game Developers Conference (GDC) on Monday, March 19th. Join us for a full day, where we'll kick things off with a keynote to share our latest news for game developers, followed by three sessions focused on innovation & new platforms, pre-launch best practices, and strategies to improve performance post-launch.