3 Days Ago Posted by Maxim Mai, Apps Partnerships, Google Play Last Thursday at Google I/O 2017, we announced the winners of this year's Google Play Awards. Grab some popcorn and watch the award ceremony, we think it's just as fun as The Oscars.
4 Days Ago Posted by Paul Saxman, Android Devices and Media Developer Relations Lead Android TV brings rich app experiences and entertainment to the biggest screen in your house, and with Android O, we’re making it even easier for users to access content from their favorite apps.
5 Days Ago Posted by Rahim Nathwani, Product Manager, Google Play Localizing your app or game is an important step in allowing you to reach the widest possible audience.
6 Days Ago Posted by David Nelloms, Software Engineer Communicating with a group of people is a common use case for many messaging apps. However, it may be difficult to know how the Android Auto messaging API applies to group conversations.
10 Days Ago Posted by George Audi, Tom Grinsted and Larry Yang, Google Play The subscription business model is one of the best ways to make more regular, reliable, and recurring revenue on Android and Google Play.
11 Days Ago Posted by Hoi Lam, Lead Developer Advocate, Android Wear Android Wear 2.0 gives users more informative watch faces and provides developers with new ways to build useful apps.
11 Days Ago Posted by Pali Bhat, VP of Payment Products Thousands of apps and millions of stores accept Android Pay, a simpler and more secure mobile payment experience.
12 Days Ago Android and Architecture The Android operating system provides a strong foundation for building apps that run well on a wide range of devices and form factors.
12 Days Ago By Jason Titus, Vice President, Developer Product Group It's great to be in our backyard again for Google I/O to connect with developers around the world.
12 Days Ago By Mike Cleron, Director, Android Platform Today the Android team is excited to announce that we are officially adding support for the Kotlin programming language. Kotlin is a brilliantly designed, mature language that we believe will make Android development faster and more fun.
12 Days Ago Posted by Vineet Buch, Director of Product Management, Google Play Apps & Games Read this in العَرَبِيَّة, Bahasa Indonesia, Deutsch, español (Latinoamérica), le français, português do Brasil, tiếng Việt, русский язы́к, ไทย, Türkçe, 한국어, 中文 (简体), 中文 (繁體), or 日本語.
12 Days Ago Posted by: Jonathan Karmel, Product Manager Earlier this year, we began testing Android Instant Apps, a new way to run Android apps without requiring installation. Thanks to our incredible developer community, we received a ton of feedback that has helped us refine the end-to-end product experience.
12 Days Ago By Jamal Eason, Product Manager, Android Just in time for Google I/O 2017, we're providing a sneak peak of Android Studio 3.0 - available to download today on our canary release channel.
12 Days Ago Posted by: Dave Burke, VP of Engineering With billions of Android devices around the world, Android has surpassed our wildest expectations. Today at Google I/O, we showcased a number of ways we’re pushing Android forward, with the O Release, new tools for developers to help create more performant apps, and an early preview of a project we call Android Go -- a new experience that we’re building for entry-level devices.
13 Days Ago Posted by Wayne Piekarski, Developer Advocate for IoT Today, we are releasing the next Developer Preview 4 (DP4) of Android Things, bringing new supported hardware, features, and bug fixes to the platform.
17 Days Ago Posted by Neto Marin, Developer Advocate Back in 2012, we introduced free trials support for Android app subscriptions. A free trial runs for a period of time that you set and then automatically converts to a full subscription based on the subscription's billing interval and price.
17 Days Ago Posted by Iliyan Malchev, Project Treble team lead On the Android team, we view each dessert release as an opportunity to make Android better for our users and our ecosystem partners.
21 Days Ago Posted by Jocelyn Becker, Senior Program Manager, Android Training The Advanced Android App Development online course has been updated, improved, and extended to lead you through building a range of sample apps to learn different advanced aspects of app development.
21 Days Ago By Jenny Gove, Senior Staff UX Researcher, Google Play We know you work hard to acquire users and grow your customer base, which can be challenging in a crowded market.
25 Days Ago Posted by Ryan Bae, Android Things A major benefit of using Android Things is the ability to prototype connected devices and quickly scale to full commercial products.
27 Days Ago By Mohammad El-Saadi, Business Development, Google Play The Middle East and North Africa (MENA) region is a fast growing market for app and game developers on Google Play, and localizing is crucial to making the most of the opportunity.
32 Days Ago Posted by Arindam Basu, Borbala Benko, Alan Butler, Edward Cunningham, William Luh Building innovative security features for Android app developers and their users continues to be a priority.
35 Days Ago Posted by Purnima Kochikar, Director, Apps and Games Business Development, Google Play Drum roll please! The Google Play Awards are back again this year and will take place Thursday, May 18th at 6:30pm (Pacific Time) during Google I/O, our annual developer festival.
39 Days Ago Posted by Josh Solt (Partner Developer Manager, Kids Apps at Google Play) and Noemie Dupuy (Founder & Co-CEO at Budge Studios) Developers spend a considerable amount of resources driving users to download their apps, but what happens next is often the most critical part of the user journey.
45 Days Ago Posted by James Lau, Product Manager Yesterday, we released Android Studio 2.4 Preview 6. Java 8 language features are now supported by the Android build system in the javac/dx compilation path.